I've been working in backend development and automation for several years and have some experience with QA. Making a game has always been a dream of mine, and I think pico 8 looks like a fun platform for that kind of project. Besides pico 8, I'd love to know what other tools or paths you recommend for someone starting in game development now.
2 Answers
If you're feeling adventurous, you could dive into learning linear algebra and try building your own game engine using OpenGL or Vulkan. It's a challenging path, but it's super educational and gives you a deep understanding of how games work!
You should definitely check out Godot, it's a great engine that's really friendly for newcomers. Plus, it has its own scripting language which makes it easier to get into.

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