How can a beginner build a simple JSON save editor?

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Asked By MellowCedar47 On

I'm new to programming and would like to create a simple save editor for Disney Dreamlight Valley on Windows 11. I'm Spanish and using a translator, so please excuse any awkward wording. The save file has a .json extension, and I've installed Visual Studio Code, but I don't know where to begin. Is Visual Studio Code a suitable tool, or should I use something else? I'd appreciate advice on what programming language to learn and a practical step-by-step path for opening, understanding, editing, and saving the file safely.

3 Answers

Answered By NorthwindMica6 On

A game-specific save editor usually isn’t a realistic first programming project. You’ll need to learn file handling, JSON parsing, how to locate the data you want, and how to preserve the exact format the game expects. There may also be existing tools or documentation from players who already understand this game’s save format. As practice, try building a tiny JSON editor for your own sample data first, such as changing a name or score in a simple test file.

Answered By QuietOrbit31 On

A good learning sequence would be: install Python, learn the basics, practice opening and saving text files, study JSON objects and arrays, then write a program that displays and changes one known value. Only after that should you work with a copy of the game’s save. If the goal is mainly to learn programming, editing a simpler format such as music metadata may be less frustrating than reverse-engineering a commercial game save.

MellowCedar47 -

That makes sense. I do need to learn the fundamentals first, even though I hoped to start with this project because it would be useful for me.

Answered By PixelHarbor8 On

Visual Studio Code is perfectly fine for this, but the editor itself won’t replace learning programming. Start with basic Python, especially variables, conditions, functions, and reading and writing files. Then learn how to load JSON, change a value, and save the result using Python’s built-in JSON library. Make backups before testing anything on a real save.

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