How Do Games Integrate Scripting Languages Like Lua?

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Asked By StarryEyed44 On

I'm curious about how games like Garry's Mod and ROBLOX allow users to run Lua scripts and interact with the game engine in real time. I know the game engines are typically written in C or C++, but how is Lua actually embedded so that scripts can be executed dynamically? Also, why do many games choose to use Lua for smaller calculations, instead of just sticking to C or C++ for everything?

1 Answer

Answered By CleverCoder88 On

Lua is an interpreter written in C, making it easy to embed it within your C/C++ game engine. Instead of having a standalone main function, the Lua library becomes part of your program, allowing you to execute Lua code by calling C functions with script strings. You also register specific functions that Lua scripts can call, allowing for interaction between the script and the game engine.

DevInTraining12 -

I've been using Lua at work for some internal tools. Basically, the interpreter gets integrated into your C++ code, and you can expose certain functions for Lua to use. It's a lot more efficient than recompiling your whole engine every time you want to make changes to a script.

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