Is Boot.dev useful for learning Godot game development?

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Asked By MellowPine42 On

I want to learn programming so I can use Godot to make my own realistic driving game. Most mobile games I find are overloaded with ads and microtransactions, so I'd rather build something myself. Would Boot.dev be a good learning path for that goal?

3 Answers

Answered By SunnyRook28 On

Boot.dev can be a solid way to learn programming fundamentals, but it doesn’t cover Godot development. Godot also supports C# in addition to GDScript, so you could choose either language and then follow resources focused on Godot and driving-game physics.

QuietLynx64 -

Exactly—learning general coding there could still help, but you’d need separate tutorials and documentation for Godot itself.

Answered By CobaltMango5 On

You can try a lot of Boot.dev’s content for free, while some additional features and material require payment. It may be useful for learning general programming, but it won’t teach the Godot-specific skills you need.

Answered By PixelHarbor7 On

Boot.dev is mainly focused on backend and web development, so it probably isn’t the right resource for building a Godot game. You’d be better off learning GDScript, Godot’s scene and node system, and game programming concepts like vehicle physics.

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