I want to learn programming with Godot so I can build my own realistic driving game. A lot of mobile games rely heavily on ads and microtransactions, so I'd rather create something myself. Would Boot.dev be a good learning path for that, or should I use other resources?
3 Answers
You can try much of Boot.dev’s material for free, while some extra features and content require payment. It can still be useful for learning general programming, but it isn’t specifically aimed at Godot.
Boot.dev is mainly focused on backend and web development, so it probably won’t teach you the skills needed to make a Godot driving game. You’d be better off looking for Godot tutorials, GDScript lessons, and resources on vehicle physics and game development.
I’ve had a positive experience learning with Boot.dev, but it’s important to choose it for the right goal. It may help you build general coding fundamentals, yet you’ll still need separate resources for Godot and game programming.

Godot also supports C# now, although that doesn’t change the main issue: Boot.dev doesn’t really teach Godot or game development.