I'm following a game troubleshooting guide that recommends clearing the DirectX Shader Cache. Is deleting it generally safe, or does it cause anything beyond making games rebuild their shaders the next time they launch? Could clearing the cache lead to any permanent performance problems, or will performance return to normal once the shaders have been compiled again?
2 Answers
Deleting the cache can sometimes help resolve graphics or performance issues. You can clear the contents of the relevant cache folder directly, or use the system’s Disk Cleanup tool if it lists DirectX Shader Cache. There shouldn’t be any permanent performance loss—the files will simply be generated again as required.
The shader cache is temporary data, not something permanently required by the computer. Removing it won’t delete the game or damage your graphics setup; at most, the first few launches may take longer while the shaders are compiled again.
Right. Either method is fine as long as you’re only removing the shader-cache contents, not unrelated files.

So clearing the folder itself is fine, and I don’t specifically need to use Disk Cleanup?