I recently bought a PC with a Ryzen 7 7700X, 32GB of DDR5 memory, an RTX 5060, and a 1TB SSD. I'm deciding between a 24-inch 1080p monitor and a 27-inch 1440p monitor.
I'll play games occasionally, but most of my time will be spent working and studying, so the larger 27-inch screen sounds more comfortable. I mainly play lighter games such as Fears to Fathom and Phasmophobia, but I may try more demanding AAA games later. My concern is whether the RTX 5060 will struggle to deliver good performance at 1440p.
Would 27-inch 1440p still be the better choice, or would 24-inch 1080p be safer for gaming? How much can settings adjustments or DLSS help in demanding games?
4 Answers
The RTX 5060 isn’t intended to run every new AAA game at maximum settings and very high frame rates, but that doesn’t make 1440p a bad choice. Use sensible presets, reduce especially demanding options such as ray tracing, and use DLSS or another upscaler when supported. For your lighter games and everyday work, 1440p should be perfectly comfortable.
The difference between 24-inch and 27-inch can depend on your desk and viewing distance, but 27-inch 1440p gives you more workspace and sharper text. If you have room and the budget later, two 24-inch displays can be useful for keeping separate apps open, but for a single-monitor setup I’d choose 27-inch 1440p.
I’d go with the 27-inch 1440p display. It’s noticeably more comfortable for work, and the image is sharper than 1080p at that size. Your RTX 5060 should handle the games you listed easily. For demanding AAA games, you may need to use high or medium settings instead of ultra, and enable DLSS when available to improve frame rates. You’ll be trading some visual quality for performance, but that’s still preferable to being locked into a smaller 1080p screen all the time.
A 4060-class card can run 1440p reasonably well, especially in less demanding games, so the 5060 should be usable at that resolution too. Just keep expectations realistic: its 8GB of VRAM and limited raw performance mean the newest games may require reduced textures, lower settings, or upscaling. A high-refresh 1440p monitor is still a good match if you value work and image quality more than always playing at ultra settings.
The monitor won’t become blurry just because the GPU is rendering at 1440p. It only looks softer if you choose to render at a lower resolution and let the monitor upscale it.

That makes sense. So the main compromise with newer games would be lowering some settings or using DLSS rather than having to avoid 1440p entirely?