Why Does C++ Have So Many Ways to Initialize a Variable?
I'm returning to C++ after about 18 years and I'm confused by the different initialization forms. For example: int a; // default-initialization int b = 5; // copy-initialization…
I'm returning to C++ after about 18 years and I'm confused by the different initialization forms. For example: int a; // default-initialization int b = 5; // copy-initialization…
I'm trying to define a 2D Point struct and then derive a Point3D struct from it. Initializing Point works with braces, but initializing Point3D with three values produces…