How Long Does It Usually Take to Build a Simple Physics Engine?
I've been working on a small physics engine in C++ using SFML for quite a while. So far I've implemented basic translation and I'm now refining the collision…
I've been working on a small physics engine in C++ using SFML for quite a while. So far I've implemented basic translation and I'm now refining the collision…
I've been working on a small 2D physics engine in C++ using SFML. So far I've implemented basic translation and I'm currently improving the collision system. I'm not…
I've had this happen repeatedly across several projects: my code works correctly for a while, then suddenly behaves differently or stops working even though I don't remember changing…
I've had this happen repeatedly across my projects: the program behaves correctly for a while, then suddenly stops working even though I don't remember changing the relevant code.…
I've been learning C++ for about 300 days, but I'm hitting a serious wall with SFML 3.0. I've been struggling to understand things like 'window.pollEvent()' and 'std::optional', and…
I'm working on a Pac-Man game using C++ and SFML, and I'm implementing a smooth collision slide for the player (represented by a circle). The idea is to…
I'm a college beginner and have a project to complete in C++. I'm trying to decide whether to learn SFML or Qt to enhance my project. I plan…
Hey everyone! I'm a college beginner and I've got a project to complete in C++. I'm trying to decide between using SFML or Qt to make my project…