What are the best resources and projects for learning how computers work under the hood?
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MellowPine42
I'm a third-year electronics engineering student and want to understand computers from the ground up: digital logic and CPU design, how operating systems manage hardware, and how compilers turn source code into machine code. What books, courses, or hands-on projects would you recommend, and is there a sensible order to study them?
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For programming languages, check out Crafting Interpreters. It walks you through lexical analysis, parsing, an interpreter, bytecode, and a virtual machine, with practical implementations rather than just theory. Iโd do it after learning some computer architecture, then try writing a tiny stack-based language or assembler of your own.
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For operating systems, use Operating Systems: Three Easy Pieces and actually complete the exercises. Computer Systems: A Programmerโs Perspective is also excellent for connecting C programs to assembly, memory, processes, linking, and hardware. For the hardware foundation, Code: The Hidden Language of Computer Hardware and Software is very readable, while computer architecture and digital logic textbooks provide more depth.
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A great starting point is Nand2Tetris. You build a complete computer from NAND gates upward, including the CPU, memory, assembler, virtual machine, and a simple compiler. Since youโre studying electronics, the hardware sections should be especially approachable. After that, a structured curriculum such as OSSU Computer Science or Teach Yourself Computer Science can fill in the broader theory.
CedarFox18: I strongly agree with starting there. Building the machine yourself makes later operating-system and compiler concepts much easier to visualize.
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If you prefer interactive projects, Turing Complete and Logisim Evolution are useful for experimenting with logic gates, registers, an ALU, and a simple CPU. Ben Eaterโs breadboard computer project is another good hands-on route. Once you understand how instructions execute, try writing a small shell in C, an assembler, or a minimal emulator. You donโt need to abandon your current shell projectโuse it as a practical way to learn processes, system calls, files, and memory while studying the lower layers.
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AmberLynx51: The order matters here: learn basic digital logic and architecture first, then move into systems programming and operating systems. Otherwise the OS material can feel like a list of abstractions without seeing what is underneath.