I want to learn C# with game development in mind, and the Learn C# by Building a Simple RPG tutorial looks interesting even though it's about a decade old. Is it still a useful starting point?
I'm considering building the RPG first, then trying to recreate it in Godot or Unity. Would it make more sense to start with an engine tutorial instead?
Bavren-2k:
Would you start with the RPG tutorial anyway, or go straight to an engine if staying motivated is the main concern?
2r!bookend_437:
If the engine is what makes you want to keep tinkering, starting there is reasonable. Pick a small C# project and fill in language basics as you need them.