How would you structure guns with different abilities in Roblox?
I’m building a gun system where most differences are data like ammo, range, recoil, and assets, but some guns also have unique abilities. Would you put those abilities…
I’m building a gun system where most differences are data like ammo, range, recoil, and assets, but some guns also have unique abilities. Would you put those abilities…
I'm interested in building my own websites and apps, but I want to know the best approach to designing complete systems first. This includes creating diagrams and using…