I've been working on some small side projects with three.js, but now I'm diving into a larger project, and I'm really struggling with how to break things down into modules. I'm familiar with JavaScript concepts and like working on my projects, but modularization is getting complicated for me. It feels like I need to predict what functions I'll need in the future, which makes it harder to stay focused on my current work. I've attempted to consult AI for guidance on learning modularization with examples, but the responses are often too advanced and overwhelming. I've dabbled with importing and exporting functions in smaller modules, and I find that part enjoyable. I'm looking for hands-on tutorials or resources that could help me improve my modularization skills without getting lost. Any advice would be greatly appreciated!
1 Answer
Modularization makes your code way easier to manage! Think of your code in sections rather than just one long file cluttered with everything. For me, I focus on what each module is supposed to handle, like its inputs and outputs. Frameworks can help with this because they sometimes enforce a modular structure, but you can definitely do it in vanilla JS if that’s your style! If you can share more about your specific challenges, I’d love to help with concrete examples!
I really want to modularize since I prefer not to rely on frameworks. My project involves 3D models and animations, and I’m trying to figure out which functions should be their own modules without getting overwhelmed. Any thoughts on that?