How do I create a legal moves algorithm for checkers?

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Asked By CuriousCoder92 On

Hey everyone! I've been programming for about a year, and after building some games like Flappy Bird and an asteroid shooter with Python and Pygame, I decided to challenge myself with chess. However, I found the architecture to be quite complex, especially with implementing all the legal moves, so I shifted my focus to checkers, which I thought would be simpler. But now, I'm stuck on devising a legal moves algorithm. I really want to work through this by myself without relying on tools like ChatGPT or YouTube. How do you tackle problems like this? Do you just keep trying and failing, or do you eventually look for solutions?

1 Answer

Answered By TechWhiz19 On

If you're looking to discover the solution on your own, I recommend using Test-Driven Development (TDD). Start by creating small tests for parts of the game—like checking if a piece can be placed in the right square or if it can capture another piece. As you build out the rules, you'll eventually establish the logic needed for determining valid moves. Try not to focus too much on strength; just make sure that your pieces follow the game rules first!

GameDevEnthusiast -

I see your point, but right now I'm really focused on just getting the moves algorithm down for a single piece. The TDD approach sounds solid though, thanks!

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