I'm considering moving from Windows to Linux, probably Linux Mint, but I'm unsure how the transition would affect my files, applications, and hardware. If I back up my documents, photos, and videos to an external drive, can I copy them back after installing Linux, or will they need to be converted? I'm also wondering whether common formats such as JPG, PNG, MP4, and text documents work normally, and what happens with files created by Windows-specific programs.
I use Godot for learning game development, and there is a Linux version, but I'm concerned about programs that do not have native Linux releases. What are the usual options in those cases? Can tools such as Wine or a Windows virtual machine handle them, and are there good alternatives for programs like Microsoft Office, Photoshop, or video editors?
Finally, how reliable is hardware support? Will Linux usually recognize Wi-Fi, sound, graphics, processors, and peripherals automatically, or does it depend heavily on the distribution and the specific hardware? I would prefer to test everything before making permanent changes, so advice about live USB sessions, virtual machines, or dual booting would also be helpful.
5 Answers
Before switching, make a backup that you have actually verified by opening a few files from it. Make a list of every application and task you depend on, then check for a Linux version, a replacement, or a workable Wine or virtual-machine option. Keep in mind that application settings and backups may use proprietary formats; copying a program’s Windows configuration folders into Linux will not always work. For important files, prefer widely supported formats such as PDF, PNG, JPG, MP4, plain text, and OpenDocument where appropriate.
For Windows-only software, the usual choices are Wine or a compatibility tool based on it, a Windows virtual machine, dual booting, or finding a native replacement. Wine works well for some applications and poorly for others, so it is worth checking each program beforehand. LibreOffice can replace much of Microsoft Office, GIMP can handle many Photoshop tasks, and there are several Linux video editors. Godot’s Linux version should work much like the Windows version. Games that depend on kernel-level anti-cheat are among the more difficult cases.
You don’t have to install Linux immediately. Boot a live USB and test Wi-Fi, sound, graphics, external drives, suspend, and your displays before changing the disk. The live environment may be slower than a real installation, but it is a useful compatibility check. A virtual machine is also good for exploring the desktop, though it cannot accurately test all of your physical hardware.
Your ordinary files generally do not belong to Windows or Linux—they are just data. JPGs, PNGs, MP4s, text files, and similar formats should transfer normally without conversion. Linux distributions commonly include applications for opening them, and VLC is a good general-purpose video player. Files made by specialized software are different: you need a Linux application that supports that format, and some proprietary formats may not transfer perfectly.
That clears up a lot of my confusion. I’ll make a proper backup first and check the less-common file types individually.
Hardware support is usually good for common desktops and laptops. Ethernet, Wi-Fi, audio, keyboards, mice, and displays often work immediately. Graphics cards may need additional proprietary or newer drivers, and unusual Wi-Fi adapters, fingerprint readers, docks, or special laptop features can be less reliable. The exact hardware matters more than the distribution, although distributions with newer kernels may support newer devices better.

The live USB test is especially useful. I didn’t realize I could check so much without committing to the installation.