I'm considering moving from Windows to Linux, probably Linux Mint, but I'm unsure what the transition would mean for my files, applications, and hardware. If I back up my documents, photos, and videos to an external drive before installing Linux, will they remain usable afterward, or will I need to convert them? I'm also wondering whether common formats open normally and what happens to files created by Windows-specific applications.
I use Godot for learning game development, and I know it has a Linux version. For applications without a native Linux release, what are the usual options? Can Wine or a Windows virtual machine handle them, or would I need to find alternatives?
Finally, how reliable is hardware support for graphics cards, Wi-Fi, audio, peripherals, and other devices? Will most of it work automatically, or should I expect to spend time installing drivers? I'd appreciate a broad overview of what to check before making the switch, along with advice on trying Linux safely first.
4 Answers
Hardware support is usually good on mainstream systems. Ethernet, Wi-Fi, audio, keyboards, mice, docks, and many other devices are commonly detected automatically. Graphics cards may need additional proprietary or third-party drivers, depending on the manufacturer and distribution. Very new or unusual hardware can still be troublesome, and some features such as fingerprint readers, sleep behavior, or special webcam unlock systems may work differently than they do in Windows. Your exact hardware matters more than the distribution name, so check compatibility beforehand.
Your ordinary files generally won’t need conversion. JPGs, PNGs, text files, and most common video formats work on Linux, often with applications already installed or available through the package manager. VLC is a good example for video. The important detail is the application-specific format: a file created by specialized Windows software may require the Linux version of that software, a compatible alternative, or conversion to an open format. Back up important data before installing, and don’t assume that every program’s private database or backup format will transfer perfectly.
You don’t have to install Linux immediately. Start a live USB session, which lets you test Wi-Fi, sound, graphics, displays, and basic applications without changing the internal drive. It will run slower than a normal installation, but it’s useful for hardware checks. A virtual machine is another safe way to explore the desktop, though it won’t perfectly test graphics or every device. Before switching, make a list of the applications and tasks you use, find Linux versions or alternatives, and keep a tested backup. You can also dual-boot or transition gradually if you only have one computer.
The live USB and application checklist sound especially useful. I’ll test the hardware first instead of switching blindly.
For Windows-only programs, the usual choices are a native Linux alternative, Wine, or a Windows virtual machine. Wine works well for some applications but not everything, so check compatibility for programs you depend on. Godot’s Linux build should be a straightforward transition. Common replacements include LibreOffice for Microsoft Office, GIMP for Photoshop, and various Linux video editors. Games can be more complicated, especially those using kernel-level anti-cheat; offline modes or games with anti-cheat disabled may work, but compatibility depends on the individual title.

That clears up a lot of my confusion. I’ll make sure to identify any application-specific files before switching.