I'm looking to build a to-do list app that mimics the style of Minecraft achievements. My dilemma is that I haven't found any existing applications that offer exactly what I want. So, I'm considering making it myself. I've heard about Godot and am curious if it's a good option for this project. How much time and effort would it take to learn enough GDScript to create a simple interactive to-do list? Also, would you suggest any other platforms or languages that might be better suited for this? I'm planning to keep it open on a second monitor, so I'd like to know if Godot is resource-friendly and won't hog too much RAM while idling.
2 Answers
If you're coding an app, using a full game engine like Godot might be overkill for a to-do list. You might be better off with something like Python and a simple GUI toolkit. It's easier and won't take as much learning. Plus, Python’s syntax is quite friendly!
Godot could be fun since you like its style, but building a simple app might be simpler with web technologies like HTML, CSS, and JavaScript. They're not too hard to pick up and will work great for what you want.
Definitely! Plus, if you go web-based, you can run your app straight from the browser on your second monitor without much hassle.
I agree with TechWhiz. While Godot is great for games, a lightweight tool like Tkinter for Python could be perfect for crafting your to-do list without unnecessary complexity.