How Do I Start Modularizing My Three.js Project?

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Asked By CodeNinja42 On

I'm working on a larger project using three.js after having built a few smaller side projects, and I'm really struggling with how to break my code into manageable, modular pieces. While I'm comfortable with JavaScript concepts, transitioning to modularization feels overwhelming. I find myself stuck thinking about future functions I might need, and it's hard to figure out how to organize things without just jamming everything into one big file. I've tried some AI tools for guidance, but they often move too fast for me to grasp the reasoning behind their suggestions. I'm looking for tutorials, practical experiences, or tips that could help me improve my skills in this area and make modularization feel more doable. Any advice would be greatly appreciated. Thanks!

1 Answer

Answered By SyntaxSlinger On

It sounds like you're trying to anticipate all your future needs upfront, which can be challenging! I recommend starting with what works first—get something functioning, even if it's messy. Once that's done, you can gradually extract functions into modules when you notice overlapping or repetitive code. It's okay if you don't initially know how many modules you'll need; you'll uncover that naturally as your project develops!

CodeNinja42 -

That makes sense! I get stuck trying to create the modules before I even have something working. I'll start building and separate things as I go!

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