Looking for Alternatives to QR Codes for LARP and ARG Game Props

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Asked By CuriousCat99 On

I'm exploring tools that could work like QR codes but offer more flexibility for my live-action role-playing (LARP) and alternate reality game (ARG) events. Currently, I use QR codes as props that link to online documents or resources, enhancing player immersion. But I'm envisioning a more complex setup: where multiple players can scan the same code and receive different, yet related, pieces of information.

For example, if Alice scans Charlie's nametag, she might get specific info about him, while Bob scans the same tag and gets different data about Charlie based on their character roles (like secret abilities or ammo counts).

To achieve this, I was thinking about using cookies or session tracking to redirect users to unique content based on who they are. However, I'm uncertain if this is the best route due to the technical challenges of backend coding. I'm also wondering if there are existing technologies or clever workarounds that could simplify this process—perhaps even some way to combine QR codes to display varying information. Any suggestions?

2 Answers

Answered By TechSavvyTina On

You definitely want to avoid putting sensitive info directly into QR codes where anyone can access it. Instead, consider using an account or password system to deliver customized content to each player. It's feasible to implement what you're thinking about with your QR code cookie idea, but it could get pretty complex really fast, especially if you're not dynamically changing any variables. If you go with an app instead of a website, you'll still face similar backend challenges too. If cheating isn't a concern for your gameplay, you could go for a straightforward QR code that directs each player to their specific information page, but if that's a concern, a password-protected option could work better.

GameMasterGabe -

I totally get your point about hidden info being key to the game's drama! Maybe have each scan lead to a password page where they enter a code tied to their character. That way, anyone can scan, but only players with the right input see their tailored information. You could even set up a simple Google Form where they enter their codes, and it generates a response unique to them, making it easier to keep the elements surprising and engaging.

Answered By DataDude42 On

Absolutely, your cookie idea could work if you're ready for the complexity. However, if you're only looking to serve static content, simpler options like QR codes linked to pre-set URLs might suffice. A more straightforward method could involve just letting each player's code lead them to their unique data page that doesn’t require them to modify cookies. For merging QR codes, that could be trickier, but you could investigate if there's a service allowing you to combine links or dynamically generate content based on scans.

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