I just built a new desktop computer featuring a 9070XT and installed Debian with the KDE Plasma desktop environment. Everything seems to be running well, but I'm having issues with Blender not recognizing my AMD GPU. While it appears that my GPU works with Steam games and Roblox, I'm not sure about other applications. On my previous laptop running Kubuntu with Nvidia, there was a driver manager that helped install and manage the Nvidia drivers. I can't seem to find anything similar on Debian. Is there an application or a solution I'm missing to get my GPU recognized by Blender?
2 Answers
AMD GPUs use the Mesa drivers already included with the kernel, but if you're looking for specific features, you might need to install the amdgpu-pro drivers. Just be aware that this can be a bit more involved, especially if you have one of the latest GPUs. Make sure the version of these drivers is compatible with your Debian release, as that can also be a factor.
Blender can be a bit tricky with AMD GPUs! To get it to recognize your card, you'll need the ROCm/HIP components of the driver, which are separate from the standard 3D graphics drivers. Try installing packages like hip-utils, hipcc, and rocminfo. If that doesn't work, consider upgrading to Debian testing, as it has newer versions of those drivers. Newer versions of Blender rely on ROCm/HIP instead of OpenCL, so keep that in mind. If you need OpenCL for other applications, you can check out AMD's official Debian/Ubuntu repository to find the necessary drivers.

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