I'm currently using a Windows computer with dual AMD GPUs and mainly rely on Lossless Scaling for my setup. But I'm tired of Windows and plan to switch to LMDE 6. I'm curious about how to effectively use both GPUs on Linux since Lossless Scaling isn't available there. I'm considering local LLMs, but I'd love to know if there are other ways to offload workloads to the second GPU.
1 Answer
Dual GPU support for gaming on Linux is tricky since it doesn't work like on Windows. You might find something similar with tools like 'gamescope', which can give you certain features, though it won't generate frames like Lossless Scaling. But don't let your second GPU go to waste! You can run local LLMs or even set up a Windows VM and pass the second GPU to it for more power.
So you're saying I could run a Windows VM and use the second GPU? That sounds awesome!