I've recently upgraded my GPU to a 6700XT from an older model, and while I've seen some games improve their performance—from being unplayable to hitting 60 fps on high settings—I'm noticing more stuttering, especially in open-world games. Titles like FF7 Remake and Witcher 3 are causing some issues despite my specs: I have a Ryzen 5 3600, 32GB of 3200Mhz RAM, and an NVMe Gen 4 SSD. I'm playing at 1080p and wondering if moving to a Ryzen 5 5600 might help, though I could even go for a 5700X3D on my A320 motherboard. Could my CPU be bottlenecking this setup?
3 Answers
It really depends on the game. Most likely, you are running into CPU issues, especially at 1080p Ultra settings, where your GPU should be more limited. Consider upgrading to a 5600, or if you want to go higher, a 5700X3D could be a future-proof choice for a stronger GPU.
You can confirm if you're bottlenecked by monitoring your GPU usage during gameplay. If it isn't near 100% consistently, there's something throttling it, likely your CPU. Even if the GPU is maxed out, a weaker CPU can still lead to microstutters, ruining the experience.
I checked and noticed that when I limit to 60fps in Witcher 3, my GPU barely hits 50% usage. It's odd because my CPU shows around 60% overall, but I know some cores are maxed out.
Yeah, it's possible you're facing some bottlenecking, especially at 1080p. The Ryzen 5 3600 can struggle with some CPU-heavy titles these days. I recommend checking your GPU utilization when you experience those stutters; if it's under 100%, that indicates a CPU bottleneck.
I thought about limiting the framerate to 60fps in single-player games, assuming that would smooth things out a bit. Looks like that might not fully solve the stutter issue, huh?
I honestly thought the 6700XT would be enough for Witcher 3, especially on regular Ultra settings without ray tracing. Still, I'm seeing those annoying stutters that break the immersion.