Am I Experiencing CPU Bottlenecking with My Ryzen 5 3600 and 6700XT?

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Asked By TechWizard007 On

I've recently upgraded my GPU to a 6700XT from an older model, and while I've seen some games improve their performance—from being unplayable to hitting 60 fps on high settings—I'm noticing more stuttering, especially in open-world games. Titles like FF7 Remake and Witcher 3 are causing some issues despite my specs: I have a Ryzen 5 3600, 32GB of 3200Mhz RAM, and an NVMe Gen 4 SSD. I'm playing at 1080p and wondering if moving to a Ryzen 5 5600 might help, though I could even go for a 5700X3D on my A320 motherboard. Could my CPU be bottlenecking this setup?

3 Answers

Answered By FramerateFanatic On

It really depends on the game. Most likely, you are running into CPU issues, especially at 1080p Ultra settings, where your GPU should be more limited. Consider upgrading to a 5600, or if you want to go higher, a 5700X3D could be a future-proof choice for a stronger GPU.

WitcherWarrior -

I honestly thought the 6700XT would be enough for Witcher 3, especially on regular Ultra settings without ray tracing. Still, I'm seeing those annoying stutters that break the immersion.

Answered By PCMaster3000 On

You can confirm if you're bottlenecked by monitoring your GPU usage during gameplay. If it isn't near 100% consistently, there's something throttling it, likely your CPU. Even if the GPU is maxed out, a weaker CPU can still lead to microstutters, ruining the experience.

GameFreak42 -

I checked and noticed that when I limit to 60fps in Witcher 3, my GPU barely hits 50% usage. It's odd because my CPU shows around 60% overall, but I know some cores are maxed out.

Answered By GamerDude99 On

Yeah, it's possible you're facing some bottlenecking, especially at 1080p. The Ryzen 5 3600 can struggle with some CPU-heavy titles these days. I recommend checking your GPU utilization when you experience those stutters; if it's under 100%, that indicates a CPU bottleneck.

StutterWatcher21 -

I thought about limiting the framerate to 60fps in single-player games, assuming that would smooth things out a bit. Looks like that might not fully solve the stutter issue, huh?

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