As a full-time musician who enjoys coding, I'm looking to build some audio processing projects to enhance my workflow. Specifically, I want to create desktop apps for Mac OS that can handle audio playback while also providing a good user interface. I would love to know which programming languages offer the best support for audio processing and analysis, as well as robust UI capabilities.
3 Answers
If you're keeping things lightweight, C++ is definitely popular in the audio community, but maybe explore Rust too. Some say it offers better memory safety than C++. Also, if you're interested in building a straightforward UI, it's worth checking out frameworks that allow easy installation and good documentation to ensure longevity.
Before you decide, think about what kind of audio features you want. If you need real-time effects like a voice changer, lower-level languages like C++ or Java would suit those needs better. For more basic applications, however, Python might slow things down, especially if you're looking at computational intensity.
It's great that you're diving into audio programming! A lot depends on what exactly you're aiming to build. Since you're interested in Mac apps, I recommend taking a look at SwiftUI combined with AudioKit. They work really well together for creating music-related applications.
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