As a computer science student, I've been told that creating a game is a great project to enhance my CV and gain skills applicable beyond just game development. I'm curious if making a game on Roblox is considered a worthwhile project. I used to play it a lot as a kid with my best friend, and I've heard about its growth recently. It could be fun to collaborate with him on this! I'm looking for any experiences or insights you might have on this.
5 Answers
Roblox Studio acts like a game engine, so it's a solid choice. You’ll get to learn Lua scripting and understand how game elements interact, along with some graphics concepts. Just remember to frame it well on your resume—say you created an online game using the Roblox Studio Game Engine to highlight the skills you gained, like scripting and networking, instead of specifically mentioning Roblox.
I’ve tried Unity and Godot, and I found those engines easier to work with since they have good documentation. My experience with Roblox was tough due to poor documentation on advanced topics, which left me frustrated. Overall, I think using a dedicated game engine might be more beneficial for your learning.
Absolutely, you'll gain experience in scripting, game logic, and overall system design. Just be careful how you present it. Instead of saying you made a 'Roblox game', you might want to say you built an online game. It’s great experience, just be strategic about how you showcase it.
Keep in mind that Roblox uses Lua, which may not directly correlate with many real-world job requirements. But if you're interested in the skills, go for it!
Creating a game on Roblox can definitely teach you about APIs and the dynamics between different game objects. While it's a fun project, I wouldn't suggest adding "Roblox" directly to your CV. Instead, just enjoy the process and see if game development is your thing!

I was thinking along the same lines. If your game makes a decent impact and even generates some income, then it might pull more weight on your CV!