I'm looking to create a simple AI player for a game, but I haven't had much luck finding the right information. Most of what I've seen online focuses on conversational AIs or machine learning, which isn't what I need. I'm trying to understand the fundamental programming logic to develop a basic AI from the ground up. Can anyone recommend some good resources or guidance on this?
1 Answer
You actually don't need to dive into machine learning for basic game AI. It's usually all about logic! Start with concepts like state machines and simple rule-based behaviors, which are fundamentals of most simple game AIs. Look into techniques like minimax for turn-based games or basic pathfinding algorithms like A*. If you search 'game AI basics', you'll find much more relevant info than just searching 'AI'.

Totally agree! I learned this in college about 20 years ago. I still have a great book on game AI, you should check it out if you can find it!