Experiencing Low GPU Usage in The Last of Us II Remastered on PC – Is It a Game Bug or a Hardware Issue?

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Asked By CuriousGamer42 On

Hey everyone, I ran into a strange problem while playing The Last of Us II Remastered on PC. Initially, my GPU usage was really low, around 55% to 60%. However, after restarting the game, everything seemed to work perfectly. I'm puzzled — is this a bug in the game itself, or could it suggest that there's something wrong with my GPU? Would love to hear your thoughts!

3 Answers

Answered By TechWizard99 On

It sounds like a software glitch rather than a GPU issue. The fact that a simple restart fixed the low usage points more towards a caching problem or a temporary bug in the game. If your GPU had a serious problem, you'd notice issues across multiple games, not just this one that resolved after a restart.

Answered By ShaderGuru_ On

Most likely, your system was building the shader cache when you first started playing. That can result in low GPU usage until it's done. Since you mentioned it worked fine after the restart, it shouldn't be indicative of a hardware problem. No worries!

Answered By CuriousGamer42 On

Thanks for the feedback! I was concerned because I thought I had already done the shader build. I'm just a bit obsessive about ensuring everything's working well. It's reassuring to hear it might just be the game.

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