Hey everyone! I'm a concept artist and an animation student, and I'm looking to dive deeper into coding just for fun—not as a career or anything. I know a decent amount about computers and a bit about programming languages, but I'm definitely a newbie. I might even take a programming class at school this year. I'm not really sure where to start, though. I love video games and retro stuff, and I'd just like to mess around and do some cool projects. I'd really appreciate any advice or just a chat about this!
3 Answers
We should totally connect! I think you might enjoy exploring languages that fit your animation interests. Maybe tools like Unreal or Unity would be good since they cater to game animations more than traditional software like Blender. It could blend well with your animation skills.
You could try learning PICO-8 and create something like Celeste! It's a fun way to get into coding and game development without the pressure of a professional setup.
Lol, that sounds awesome!
Check out this resource: [Intro to Programming](https://books.trinket.io/pfe/01-intro.html). If the tasks seem challenging, keep focusing on the basics. Remember, it’s not just about the language, but your goals. Some languages are better for certain tasks, but most can do a lot. If you want to create something, see what language is used for it, learn the basics, and then dive into your own projects. And don't just stick to tutorials—start building your ideas once you know the basics!
Thanks a ton! This advice is super helpful!
YES! I have some Blender experience and know Unreal a bit. Learning programming would definitely help me in animation and art!