I'm running Marvel Rivals on an RTX 4070 and a Ryzen 5 7500F with 32GB of DDR5 memory at 6000MHz (EXPO enabled), and I'm playing at 1080p. I'm aiming for 180 FPS because I have a 180Hz monitor, but I'm only getting around 130 to 140 FPS on high settings with DLSS set to native. I've noticed GPU utilization fluctuates between 60% and 89%, while my CPU stays at about 60%. Occasionally, I see FPS spikes up to 200. I even tried running the game at 1440p using DSR factors, and my GPU utilization hit 97%, suggesting I might be CPU limited at 1080p. Upgrading to 1440p isn't an option for me right now, so is there a way to boost my GPU utilization? Also, I found that when I enable DLSS Quality, my FPS doesn't change, but GPU utilization actually decreases further.
3 Answers
You're definitely hitting your CPU's limit. Increasing the in-game resolution won't offload work from the CPU; it just helps with visuals. You might not reach that 180 FPS mark if you're currently at 140. You can try some memory tuning and Precision Boost Overdrive (PBO) for minor gains, but significant FPS increases are unlikely. It might even help to run the game without DLSS entirely since it has some CPU overhead. Stick with native resolution and adjust your graphics settings for a smoother experience instead!
It sounds like you're dealing with a CPU bottleneck since Unreal Engine 5 is pretty demanding on that front. A lot of players have noticed fluctuating performance, even with strong hardware. One recommendation is to try and disable global illumination lighting, which can give you a significant boost in frames without sacrificing too much visual quality.
Oh, I actually turned that off already, but good tip!
Getting to 180 FPS consistently in this game is going to be a challenge. I have a setup with a 9950X3D and a 5070 Ti, and I still have to use DLSS at performance settings to stay close to 170 FPS. With the Ryzen 5 and your 4070, you might hit around 125-150 FPS in busy scenes. I'd suggest cranking down shadows and reflections and maybe using DLSS performance or ultra performance. Global illumination has a big impact, so consider turning that off or switching it to SSGI. Honestly, the game still looks great with DLSS, and that might help you hit the smoother performance you're looking for.

I noticed even lower GPU utilization with DLSS on in competitive games, but in Cyberpunk 2077, everything runs beautifully.