I'm trying to dive into game development, specifically with Unity and C#. However, I feel lost when it comes to the terminology. In many tutorials, I notice that terms pop up in Visual Studio Code as they type, but I don't have that feature working for me. I'm not sure what the auto-filled suggestions are called or how to access them. Is there anywhere that categorizes programming terms like "public," "using," "void," "int," or "UnityEngine.UI"? I would love a comprehensive resource that breaks down these terms and explains what they do, as I feel like I'm just a beginner struggling to unravel the complexities of the programming language.
1 Answer
It sounds like a good idea to tackle some basic C# tutorials before jumping into game development. You might find those tutorials more helpful if you understand the fundamentals first.
Thanks for the suggestion! Do you know of any specific tutorials that could help me compile a list of those programming terms?