Looking for Tips on Creating a Simple Board Game with Python

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Asked By CreativeCoder42 On

Hey everyone! I'm diving into a fun project and could really use your insights. I'm planning to code a simple board game where players roll dice to move their pawns across tiles with different effects, plus there's a fortune wheel included. The idea is to keep it pretty straightforward, with no fancy animations aside from moving the pawns. Ideally, I want it to cater to multiple players, or at least allow a gamemaster to set parameters. I've got some experience with Python, and I'm eager to learn more, so I want to know what programming language or game engine you think would suit this project best. I've looked into Pygame as the main contender but also found platforms like Screentop and Boardgame. Also, I'd love to hear how I can implement various pathways for the pawns based on dice rolls, as the game will have different paths and intersections.

1 Answer

Answered By DevDude_88 On

Honestly, using Python with Pygame is a solid choice! It's really user-friendly for creating board games and perfect for honing your coding skills. To set up your board, think in terms of a graph structure rather than a linear path. When a player rolls the dice, you'll just check all possible paths they can take and let them choose.

Here's a simple way to structure it:
```python
board = {
"A": ["B", "C"],
"B": ["A", "D"],
"C": ["A", "D", "E"],
"D": ["B", "C", "F"],
"E": ["C", "F"],
"F": ["D", "E"]
}
```
For special tiles or the fortune wheel, you can assign a function to each tile and call it when someone lands there. If you're handling multiple players, just keep a list and cycle through their turns. No need to complicate it with Unity or Godot unless you want more advanced visuals!

WittyWinemaker -

Thanks for the tips! I'm glad to hear Pygame is a great route. I love the graph idea for managing the paths—much simpler than trying to put together one comprehensive function. I'll start small and will update with my progress soon. Cheers!

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