What Are the Different Layers of Computer Software and How Does Machine Code Fit In?

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Asked By CuriousCoder42 On

I recently came across an interesting discussion about operating systems and how they can be developed using C or C++, especially when they don't rely on standard libraries for system calls. It made me curious about the different layers of software. If operating systems can be created without needing to start from Assembly or binary code, what exactly does need to be written in machine code? I assume there must be something at the fundamental level that enables the computer to execute the human-readable code we write. Are compilers themselves written in machine code? Is there a layer beneath that, like the BIOS or some essential code within the processor? Or do we write fundamental software in high-level languages on functional systems, then compile those down to machine code for new computers? I'm a bit lost and feel like there's something important I'm missing. Any insights would be immensely helpful!

5 Answers

Answered By QuantumByte29 On

It’s all machine code in the end! So when you write source code— regardless of the language— it eventually gets converted into machine code that the CPU can understand. This usually involves a few steps, including translating it into another form like bytecode before final execution.

For OS development, C and C++ are common because they give you control over memory and hardware procedures, but they aren't the only languages used. Modular OS architectures allow for different components to be written in various languages according to their purpose.

Answered By DevDude98 On

That’s a fantastic inquiry! Think of it like layers in a cake. The OS and applications are typically written in high-level languages like C or C++, which are compiled down to machine code for the computer to process.

While C and C++ can handle a lot, certain low-level operations (like handling interrupts or processor state switching) are often still managed with Assembly since it's closer to machine code. This keeps the performance high for critical tasks. However, most of the operating system can be efficiently written in high-level languages nowadays!

Answered By BinaryNinja88 On

You're spot on about the layers! Every program, once efficiently compiled, becomes machine code. When you run an OS or an app, the system reads the machine code and processes it directly.

Also, while most of the OS might be in high-level languages, you might still find some assembly code for critical functions. It's all about keeping certain parts optimized while letting the higher-level languages do the heavy lifting—definitely the coolant in the engine of modern computing!

Answered By TechSavvy123 On

Great question! So, the OS isn't written in binary, but it is compiled down to binary code that the CPU can understand. This means there's no actual layer underneath it that you need to worry about. Even compilers can be written in high-level languages and they will still compile down to machine code. It’s all about having a starting point. When you begin coding, you usually have to bootstrap from simple compilations, like starting with basic machine code and gradually working up to more complex systems.

Just to clarify, once you compile an OS or a program, it is already in machine code, meaning that the hardware can directly execute it without any additional translation.

Answered By CodeMancer77 On

Yes, all pieces of software, including OSes, are ultimately compiled down to machine code since that's what the CPU executes. When you write in C or any high-level language, it translates your code into machine code via a compiler.

There were definitely early versions of compilers written in machine code, which then evolved into more sophisticated ones written in higher-level languages over time. This is known as bootstrapping—essentially, using existing compilers to create newer versions of compilers.

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