I'm currently a high school student, just a year away from graduation. I have a basic understanding of Python, C, and C#, but I'm uncertain about what I should learn next. Lately, I've been exploring game development using Godot, and while I feel like I'm improving, I'm not sure if this path will be beneficial for my future job prospects. I feel a bit lost about what skills I should develop to secure a job in the tech industry. Additionally, my school's programming curriculum hasn't introduced much new content so far.
3 Answers
I suggest you really dive into math—it’s super important! Stick with Python for now since it's beginner-friendly. Once you're comfortable, explore C more deeply, and then maybe look into Rust or Go. Don't forget about JavaScript/TypeScript as well; Node.js is really popular. Also, try to get a good grasp of data flow and input/output concepts. As you progress, challenge yourself to create small projects, like an app that utilizes different system components—this helps you understand how everything works together.
Just a heads-up: breaking into game development without connections is often really tough. But if you focus on physics and math in your projects, you'll learn lots about creating complex functions. That said, if you're not strictly aiming to work in game dev, there are loads of opportunities in areas like dev-ops and automation that could be even more beneficial. So think about expanding your skill set!
Honestly, just make sure you do well in college. It's usually a great stepping stone for getting into the industry! Focus on creating projects that you can showcase to potential employers—it’ll help you stand out.

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