Which programming language is best for a card game stat tracker?

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Asked By CraftyGamer42 On

I'm looking to build a tool to track stats and status effects for a card game I've created. However, I'm a bit lost when it comes to choosing the right programming language. Ideally, I want something that aligns with my future plans to develop games in Unity using C#. So, what language should I use for this project?

2 Answers

Answered By CodeWhisperer7 On

Honestly, there's no specific language that's better than others for your requirements. Most languages can handle data storage, manipulation, and user input/output without any issues. So, I’d suggest focusing on what fits your needs best beyond just functionality.

Answered By CSharpWizard99 On

If C# is your end goal, then definitely go with C#. It’ll make your transition to Unity much smoother and you’ll be familiar with the language by the time you start on your Unity projects.

FutureDev99 -

What software would be best for developing in C#? I’m worried Unity might not suit my needs for this specific tracker.

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