I know some JavaScript and Python from school, but I'm not sure how to move beyond exercises and actually build things. We made one website and used Code.org, but I never learned which programs or tools are needed to write, run, and debug code on my own computer. I'm especially interested in making video games and experimenting with electronics. Where should I begin, what software should I install, and what beginner-friendly projects would help me build useful skills?
4 Answers
For game development, Unity is another popular option with lots of beginner material. Follow a short beginner tutorial, but avoid trying to build a huge game immediately. Recreate one simple mechanic at a time—movement, collisions, scoring, or a basic enemy—and then change the example so it becomes your own. That process will teach you how the pieces fit together instead of just copying a finished tutorial.
It helps to understand a few basic pieces of the programming setup. An editor or IDE is where you write and debug code, while a runtime is the software that executes it. Python needs a Python installation, and JavaScript can run in a browser or through Node.js. Start with one language, install its runtime and the related Visual Studio Code extension, then create a small project folder with a few files. Later, you can learn deployment, which means running your program on a website, server, or another computer.
Don’t worry too much about finding the perfect tools yet. Install Visual Studio Code, choose either Python or JavaScript for now, and start making small projects. Since you like games, Godot is a friendly place to begin. Try something very small, such as Pong, Flappy Bird, or a basic platformer. Your first games probably won’t be amazing, but building and fixing them will teach you much more than watching tutorials indefinitely.
If electronics sound interesting, an Arduino starter kit could be a great project path. It usually includes a microcontroller, sensors, LEDs, buttons, and a guide with simple experiments. You can learn how software controls physical components, then modify the examples to create your own devices. Arduino projects generally use C or C++, so you would also gain experience with another widely used language.

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