Hi everyone! I'm reaching out for some help with designing a POO (Object-Oriented Programming) structure for a project. It's about creating a webpage for an amusement park, and my part involves handling the interactions. We're working on a group presentation, and each person is adding their section, but I'm a bit lost on how to structure everything. Could anyone guide me on this?
2 Answers
I get where you're coming from; it can be overwhelming at first. To make it easier, maybe sketch out a flowchart showing how each feature connects. You could have one class for the check-in system, another for payments, and so on. Then, identify methods within these classes that handle specific tasks, like processing the car type or calculating costs. And don't worry about having things figured out right away!
It sounds like you might need to break down your project into specific components. Start by outlining the key features you have like the check-in station, payment system, parking lot, restaurant, and all the games. For the interactions, think about what each function needs to do. For example, when users enter their car type, you could create a method that checks the input and calculates parking fees based on the size. It’s all about organizing your objects and their interactions.

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