I'm looking to program a bot for a video game I play, but I have no coding background at all. The game requires a lot of resources for combat, and I've noticed that many players create multiple accounts to gather these resources, which is super time-consuming. I'd like to build a bot that can automate this process, including:
- Opening multiple accounts sequentially (about 20-24 accounts).
- Sending my gatherers out on these accounts at random times, around four times a day, to avoid getting caught by the game's system.
3 Answers
What game are you even playing?
It sounds like you might need to start with something simple like AutoHotKey (AHK). If your bot actions are just basic button presses or clicks in specific screen positions, AHK could handle that pretty easily. But if the game requires you to actually perceive the environment, like knowing where resources are, that complicates things a lot. In that case, you’d need to work on more advanced coding to get the bot to interact intelligently with the game.
Just keep in mind, depending on how you plan to interact with the game, there could be risks involved. If you can automate tasks without needing to see what's happening, you could just send keystrokes blindly. However, if something goes wrong, the bot might just keep going and cause unintended problems. It’s a bit like walking a tightrope!
Yeah, that's my concern! If I automate too much, it might just mess up my farming entirely. I might need to teach it how to scan the map to find resources better.

That's a good point! If you have to find resources visually, it might require a lot more work to get right. AHK would be simpler, but it won’t handle complex interactions.