Tips for Learning GDScript When You’re Stuck

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Asked By GameChaser42 On

I've been trying to learn GDScript to start making games in Godot, but it just isn't clicking for me. I've attempted to learn it several times over the last couple of years, going through around 10-20 lessons from GD Quest each time, only to hit a wall and give up. My background includes some experience with visual scripting from Scratch and a bit of app development, but I want to dive into proper coding to really get started. I have a decent grasp of coding concepts and problem solving, but I'm struggling to learn how to actually write the code. Does anyone have any strategies or personal experiences that could help me get past this hurdle?

1 Answer

Answered By CodeGuru On

Games are tough because they blend so many concepts like algorithms and UI. Focus on learning one thing at a time. It may help to do some simple coding exercises in Python, which is similar to GDScript, to gain experience in turning ideas into code. Start with small tasks like creating a paddle that moves up and down or a ball that bounces. Breaking it down makes it more manageable, and you'll learn a lot from troubleshooting the small issues that arise.

GameChaser42 -

That sounds like a good plan! I've felt like I'm understanding GDScript without being able to replicate it later. Maybe the lessons are too quick?

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