I'm planning to create a complex game that will incorporate learning AI, sophisticated algorithms, and 3D mechanics. I'm wondering whether I need to learn multiple programming languages to handle different aspects of the game, or if I could just focus on using a game engine and stick with learning Python. I'm aware this project will be quite big and could take around 3-4 years after I learn the necessary programming skills.
4 Answers
Use an engine to prototype your ideas rather than building everything from scratch. This will save you lots of time and effort while also allowing you to experiment with mechanics quickly.
Start with Python and Pygame! It’s a great way to get your feet wet with game development. You can create simpler versions of classic games, like Tetris, to grasp the fundamentals.
Definitely consider using a game engine that suits your vision. If you go with Unreal Engine, learn C++, or opt for Unity with C#. These engines provide robust tools and features that make it much easier to build complex 3D games compared to doing it all in Python. Godot could work too, especially if you want an open-source option, but for a large scope project, Unreal or Unity is more feasible.
Before diving into a big project, it’s essential to learn the basics of programming. Pick any language to start with and get comfortable with the coding process. If you’re just into games and not the programming aspect, you might struggle a lot when actually trying to create one.

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