I'm looking to develop a text adventure game that aligns with the D&D 5e rules, probably using Python. I've experimented with several offline models, such as Claude and older OpenAI models, but I'm curious if anyone has found success with a specific model that can be run offline, excluding the model/API access. What would you consider your best solution or go-to model for this type of game?
1 Answer
If you want to go hardcore Python, I’d recommend checking out DeepSeek v3. It has some cool features for coding, and folks say it’s pretty good for handling game logic. Just be ready; you might want to check out some powerful hardware for running it!
Is DeepSeek v3 really the best for Python? I can't run it on my setup. Any ideas for websites where I can code with it efficiently?