Should I Build My Tailwind Project Mobile-First Instead of Desktop-First?

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Asked By CreativeCactus72 On

I recently completed a project using Tailwind, but I started with a desktop-first approach and utilized the responsive breakpoints. However, I'm having trouble getting it to function as expected. Was I supposed to build my application using a mobile-first approach instead? Also, is it possible to implement media queries alongside Tailwind's breakpoints? Any advice would be appreciated!

2 Answers

Answered By DevDude42 On

Totally get where you're coming from! Tailwind encourages a mobile-first approach, so starting with that makes things a lot smoother. If you build desktop-first, you can definitely make it work, but it's not the easiest route. Another thing to keep in mind is you can create custom breakpoints in the Tailwind config file, which is super helpful for handling different screen sizes like ultra-wide monitors.

CreativeCactus72 -

Sounds good! I appreciate the tip about mobile parameters, that's going to help a lot!

Answered By CuriousCoder99 On

Yeah, generally, it's best to start with a mobile-first development approach! Tailwind's breakpoints are designed with that in mind. The base styles apply to mobile, and you can build on top of that for larger screens. If you really want to go desktop-first, you could use the `max-*` breakpoints, but it’s more work. Oh, and Tailwind's breakpoints are basically just media queries under the hood!

CreativeCactus72 -

Thanks a lot! I think I’ll stick to the mobile-first method from now on.

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