I'm about to have a month off from work and I'm eager to learn programming basics that will help me kickstart some projects. My main interest lies in game development, specifically in creating old school RPGs like Ultima and Wasteland. I know there's a lot more to it than just coding, but I'm currently focused on getting a handle on programming skills.
1 Answer
Before you dive into courses, it's important to define what you really need. Programming is quite broad! Are you looking to build problem-solving skills, learn syntax, data structures, or maybe how game engines work? If you're in a rush, consider reaching out to someone who has been through this journey before—they might have valuable tips on shortcuts. But if you're serious about getting good, it might be worth exploring the basics a bit before jumping in.

I'm looking mainly to get comfortable with a game engine, particularly Godot, to whip up a prototype quickly. So far, I understand variables, basic data types, if and else statements, and loops, but I realize I need more knowledge to build something exciting.